Games aren’t appealing because they are fun, but because they are limited. Because they erect boundaries. Because we must accept their structures in order to play them.
Every creator, from a child with Play-Doh to Michelangelo, learns that creation involves a kind of self-limiting. You produce something that did not exist before, yes, but only by ruling out other opt...
We will have to start over, with a different and much older premise: the naturalness and, for creatures of limited intelligence, the necessity of limits.
Our defining narrative says that we’re made “in the image of God,”[i] but also: we’re made “from the dust.”[ii] Image and dust. To be made in the image of God means that we’re rife with potential. W...